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Mastery Reflection

Connecting/Synthesizing/Transforming

All of the research was used in the design of our activities this month. Without the research there would be know no how on how to complete certain aspects of the activities. The research connects to the industry because, it is all related to design and connecting with audiences. It is connected to my work because, it all of our activities and research is training us for working in the real world in Graphic Design. It is connected to the client by offering us information on how to provide great content and how to promote it for them or to them.

BEIMAN, N. (2017). Prepare to board! creating story and characters for animated features and shorts, third edition. Place of publication not identified: CRC Press

This book puts an interesting perceptive on how to create storyboards and how to create them for different formats etc. For instance, the book explains how to create storyboards for animation as compared to live action motion graphics or movies. The topics presented are how to and when to create the different storyboards for the different formats. This book is a resource guide for how to make storyboards and in which way to make them. Its purpose is to provide information on storyboards and all information surrounding storyboards. If this source had to be briefly explained to someone, we would tell them that Prepare to board! Creating story and characters for animated features and shorts is their go to companion for anything relating to storyboards.

The above source is a source exploring communication design and motion graphics. There are many topics in the journal, however this source is specifically helpful for communicating with motion. The topic of motion graphics is in multiple sections which has a tidbit about said title and then moves on to the next. The topics presented are Motion graphics as hybrid, coherent mediated designs and Motion graphics, composting and montage Motion graphics beyond cinema. The topics are being presented to offer the reader facts and opinions on motion graphic and how to apply it. If this source was to be explained to a stranger it could be said that this source is a go to for motion graphics, communicating with motion and other information about motion graphics and communication.

Maher, K. (2019, June 1). Breaking Barriers with Motion Design: How this genre has earned its place in the spotlight. Retrieved from http://web.a.ebscohost.com.oclc.fullsail.edu:81/ehost/pdfviewer/pdfviewer?vid=26&sid=e9078c39-fc15-4db3-a2f9-b3f2f2857036@sdc-v-sessmgr03

The source provides a tone appreciative of graphic motion. The idea is that this year particularly graphic motion is getting the much-deserved attention it has always deserved. The topics discussed are Design is Everything and The Evolution of Motion Graphics. These topics are being presented due to the fact that motion graphics are now getting praise for something that has been going on for a long time. It is important that people realize its importance in communicating with motion and graphic design. If this source had to be described to someone it would be described as an outside look on the importance of communicating with motion graphics and how it has had little recognition until now.

French, K. (2017, July 24). 5 Reasons Motion Graphics Help You Connect with People. Retrieved from https://www.columnfivemedia.com/5-reasons-motion-graphics-help-your-brand-tell-a-strong-story

The core ideas of 5 Reasons Motion Graphics Help You Connect with People, is to provide reasonings for how and why motion graphics will help in communication your message. The core idea is introduced by writing a little bit about the background of motion graphics and what exactly it is. The topics presented are they’re emotionally captivating, they distill information for easy comprehension, they’re a passive experience, they can be repurposed and finally they’re great when your short on time. All of these topics include further writing and details within each section. If this source had to be explained to someone it could be said that this article provides you with quite a bit of information on motion design, how to motion graphics and reasonings for why it’s important to do so when communicating with your audience.

Psomadaki, O. I., Dimoulas, C. A., Kalliris, G. M., & Paschalidis, G. (2019). Digital storytelling and audience engagement in cultural heritage management: A collaborative model based on the Digital City of Thessaloniki. Journal of Cultural Heritage, 36, 12–22. https://doi-org.oclc.fullsail.edu/10.1016/j.culher.2018.07.016

The core ideas proposed by this source is the history of cultural and creative industries bringing the digital storytelling strategies used to promote audience engagement in urban culture heritage. The core ideas are introduced by announcing an analysis of the storytelling applications that are in use in the cultural heritage domain. The topics presented are an assessment of a prototype model that fuels audience engagement, and a SWOT analysis. If this source had to be explained to someone it could be said that at the above source is an analysis of digital storytelling strategies used to promote audience engagement in the Digital City of Thessaloniki, Greece.

Lee, E., & Hannafin, M. (2016). A design framework for enhancing engagement in student-centered learning: own it, learn it, and share it. Educational Technology Research & Development, 64(4), 707–734. https://doi-org.oclc.fullsail.edu/10.1007/s11423-015-9422-5

The core idea proposed is enhancing engagement in student-centered learning. The core idea is introduced by examining the theory and research-based evidence for those who seek clear guidelines that support student-centered learning. Being presented are the theories and the studies behind them as well as proposed design framework that encompasses different aspects of learning aimed at the audience beyond the classroom. If this source had to be explained to someone, it would be said that this source is a study of the student-centered learning and the theories and studies behind that.

(2018, April 17). How To Master Audience Engagement When You Present. Retrieved from https://www.duarte.com/presentation-skills-resources/audience-engagement-strategies-presentations/

The core idea behind this source is to teach people how to capture audience and why to do so. The core idea is introduced by stating facts that are associated with audience engagement such as, it’s important to engage the audience within 30 seconds or you probably won’t be able to engage the audience. The topics presented are pretty much step by step ideas and instructions on how to engage your audience in design and through a presentation. If this source had to be explained to someone you would say that the source is a go to for information on how to engage your audience especially when designing and through a presentation.

Problem Solving – The design problems during this month were pretty much decision making ones. For instance what type of activity I should do and how easy or hard it would be for me. I solved the problems by laying out what I knew how to do and what was the best chose for me.

Innovative Thinking – How does your work compare to others in the industry? How did you approach the subject of innovation? How is your work innovative? Compared to others in the industry I like to think of my work as unique, which it should be in this line of work. The idea of innovation this month was interesting. Starting something new can always be scary, but once you complete the task and have a better understanding of it, it’s not so hard after all. The work I have done is innovative because, I created new and improved ways of showcasing our activities. For instance I have never made a storyboard with real pictures let alone a motion storyboard. Overall, it was very interesting and a great way to capture audiences attention.

Acquiring Competencies – Overall, throughout this process I learned how to use current softwares in different ways and used a new software. The skills I gained are now knowing how to create a motion storyboard or a motion and still picture combined for audience engagement.

Reflection –

My experience throughout this month has been pretty unique. I learned to create many things I have not before and found that to be very fun. I also learned a better way to engage customers which will be useful for me in the future.

From here on out I plan to keep practicing these concepts and trying to learn new and improved ways to connect with my audience and or clients. I will also focus on managing my time better.

What my Cinemagraph was made from.


Ideas in Motion Moving Storyboard

 
 
 

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